Class Status
Represents the status of a server.
public class Status
- Inheritance
-
Status
- Derived
- Inherited Members
Properties
Flags
Gets or sets the flags.
public int Flags { get; set; }
Property Value
GamePort
Gets or sets the game port of the server.
public int GamePort { get; set; }
Property Value
GameType
Gets or sets the type of the game.
public string GameType { get; set; }
Property Value
MapName
Gets or sets the name of the map.
public string MapName { get; set; }
Property Value
MaxPlayers
Gets or sets the maximum number of players.
public int MaxPlayers { get; set; }
Property Value
NumPlayers
Gets or sets the number of players.
public int NumPlayers { get; set; }
Property Value
Ping
Gets or sets the ping.
public int Ping { get; set; }
Property Value
QueryPort
Gets or sets the query port of the server.
public int QueryPort { get; set; }
Property Value
ServerIP
Gets or sets the IP address of the server.
public string ServerIP { get; set; }
Property Value
ServerId
Gets or sets the server ID.
public int ServerId { get; set; }
Property Value
ServerName
Gets or sets the name of the server.
public string ServerName { get; set; }
Property Value
Skill
Gets or sets the skill level.
public string Skill { get; set; }