Table of Contents

Class Status

Namespace
OpenGSQ.Responses.Unreal2
Assembly
OpenGSQ.dll

Represents the status of a server.

public class Status
Inheritance
Status
Derived
Inherited Members

Properties

Flags

Gets or sets the flags.

public int Flags { get; set; }

Property Value

int

GamePort

Gets or sets the game port of the server.

public int GamePort { get; set; }

Property Value

int

GameType

Gets or sets the type of the game.

public string GameType { get; set; }

Property Value

string

MapName

Gets or sets the name of the map.

public string MapName { get; set; }

Property Value

string

MaxPlayers

Gets or sets the maximum number of players.

public int MaxPlayers { get; set; }

Property Value

int

NumPlayers

Gets or sets the number of players.

public int NumPlayers { get; set; }

Property Value

int

Ping

Gets or sets the ping.

public int Ping { get; set; }

Property Value

int

QueryPort

Gets or sets the query port of the server.

public int QueryPort { get; set; }

Property Value

int

ServerIP

Gets or sets the IP address of the server.

public string ServerIP { get; set; }

Property Value

string

ServerId

Gets or sets the server ID.

public int ServerId { get; set; }

Property Value

int

ServerName

Gets or sets the name of the server.

public string ServerName { get; set; }

Property Value

string

Skill

Gets or sets the skill level.

public string Skill { get; set; }

Property Value

string