Table of Contents

Class Status

Namespace
OpenGSQ.Responses.RakNet
Assembly
OpenGSQ.dll

Represents the status response from a Minecraft server.

public class Status
Inheritance
Status
Inherited Members

Properties

Edition

Gets or sets the edition of the server (MCPE or MCEE for Education Edition).

public string Edition { get; set; }

Property Value

string

GameMode

Gets or sets the game mode of the server.

public string GameMode { get; set; }

Property Value

string

GameModeNumeric

Gets or sets the numeric representation of the game mode.

public int GameModeNumeric { get; set; }

Property Value

int

MaxPlayers

Gets or sets the maximum number of players that can join the server.

public int MaxPlayers { get; set; }

Property Value

int

MotdLine1

Gets or sets the first line of the Message of the Day (MOTD).

public string MotdLine1 { get; set; }

Property Value

string

MotdLine2

Gets or sets the second line of the Message of the Day (MOTD).

public string MotdLine2 { get; set; }

Property Value

string

NumPlayers

Gets or sets the number of players currently on the server.

public int NumPlayers { get; set; }

Property Value

int

PortIPv4

Gets or sets the IPv4 port of the server.

public int PortIPv4 { get; set; }

Property Value

int

PortIPv6

Gets or sets the IPv6 port of the server.

public int PortIPv6 { get; set; }

Property Value

int

ProtocolVersion

Gets or sets the protocol version of the server.

public int ProtocolVersion { get; set; }

Property Value

int

ServerUniqueId

Gets or sets the unique ID of the server.

public string ServerUniqueId { get; set; }

Property Value

string

VersionName

Gets or sets the version name of the server.

public string VersionName { get; set; }

Property Value

string