Class Status
Represents the status response from a Minecraft server.
public class Status
- Inheritance
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Status
- Inherited Members
Properties
Edition
Gets or sets the edition of the server (MCPE or MCEE for Education Edition).
public string Edition { get; set; }
Property Value
GameMode
Gets or sets the game mode of the server.
public string GameMode { get; set; }
Property Value
GameModeNumeric
Gets or sets the numeric representation of the game mode.
public int GameModeNumeric { get; set; }
Property Value
MaxPlayers
Gets or sets the maximum number of players that can join the server.
public int MaxPlayers { get; set; }
Property Value
MotdLine1
Gets or sets the first line of the Message of the Day (MOTD).
public string MotdLine1 { get; set; }
Property Value
MotdLine2
Gets or sets the second line of the Message of the Day (MOTD).
public string MotdLine2 { get; set; }
Property Value
NumPlayers
Gets or sets the number of players currently on the server.
public int NumPlayers { get; set; }
Property Value
PortIPv4
Gets or sets the IPv4 port of the server.
public int PortIPv4 { get; set; }
Property Value
PortIPv6
Gets or sets the IPv6 port of the server.
public int PortIPv6 { get; set; }
Property Value
ProtocolVersion
Gets or sets the protocol version of the server.
public int ProtocolVersion { get; set; }
Property Value
ServerUniqueId
Gets or sets the unique ID of the server.
public string ServerUniqueId { get; set; }
Property Value
VersionName
Gets or sets the version name of the server.
public string VersionName { get; set; }