Class Status
Represents the status of a game.
public class Status
- Inheritance
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Status
- Inherited Members
Properties
GameName
Gets or sets the name of the game.
public string GameName { get; set; }
Property Value
GamePort
Gets or sets the port of the game.
public int GamePort { get; set; }
Property Value
GameType
Gets or sets the type of the game.
public string GameType { get; set; }
Property Value
Hostname
Gets or sets the host name of the game.
public string Hostname { get; set; }
Property Value
Map
Gets or sets the map of the game.
public string Map { get; set; }
Property Value
MaxPlayers
Gets or sets the maximum number of players allowed in the game.
public int MaxPlayers { get; set; }
Property Value
NumPlayers
Gets or sets the number of players in the game.
public int NumPlayers { get; set; }
Property Value
Password
Gets or sets a value indicating whether a password is required.
public bool Password { get; set; }
Property Value
Players
Gets or sets the players in the game.
public List<Player> Players { get; set; }
Property Value
Rules
Gets or sets the rules of the game.
public Dictionary<string, string> Rules { get; set; }
Property Value
Version
Gets or sets the version of the game.
public string Version { get; set; }