Class GameSpy1
Gamespy Query Protocol version 1
public class GameSpy1 : ProtocolBase
- Inheritance
-
GameSpy1
- Inherited Members
Constructors
GameSpy1(string, int, int)
Initializes a new instance of the GameSpy1 class.
public GameSpy1(string host, int port, int timeout = 5000)
Parameters
host
stringThe IP address of the server.
port
intThe port number of the server.
timeout
intThe timeout for the connection in milliseconds.
Properties
FullName
Gets the full name of the protocol.
public override string FullName { get; }
Property Value
Methods
GetBasic()
Gets basic server information, mainly for recognition.
public Task<Dictionary<string, string>> GetBasic()
Returns
- Task<Dictionary<string, string>>
A dictionary containing the basic server information.
Exceptions
- TimeoutException
Thrown when the operation times out.
GetEcho(string)
Sends an echo command to the server. The server will return the argument.
public Task<Dictionary<string, string>> GetEcho(string text = "this is a test")
Parameters
text
stringThe text to send with the echo command.
Returns
- Task<Dictionary<string, string>>
A dictionary containing the server's response.
Exceptions
- TimeoutException
Thrown when the operation times out.
GetInfo(bool)
Gets information about the current game running on the server.
public Task<Dictionary<string, string>> GetInfo(bool XServerQuery = true)
Parameters
XServerQuery
boolA boolean indicating whether to use XServerQuery.
Returns
- Task<Dictionary<string, string>>
A dictionary containing the game information.
Exceptions
- TimeoutException
Thrown when the operation times out.
GetPlayers(bool)
Returns information about each player on the server.
public Task<List<Dictionary<string, string>>> GetPlayers(bool XServerQuery = true)
Parameters
XServerQuery
boolA boolean indicating whether to use XServerQuery.
Returns
- Task<List<Dictionary<string, string>>>
A list of dictionaries containing the player information.
Exceptions
- TimeoutException
Thrown when the operation times out.
GetRules(bool)
Gets the settings for the current game, returns sets of rules depends on the running game type.
public Task<Dictionary<string, string>> GetRules(bool XServerQuery = true)
Parameters
XServerQuery
boolA boolean indicating whether to use XServerQuery.
Returns
- Task<Dictionary<string, string>>
A dictionary containing the game rules.
Exceptions
- TimeoutException
Thrown when the operation times out.
GetStatus(bool)
Gets the status of the server. If the server uses XServerQuery, it sends the new information, otherwise it gives back the old information.
public Task<Status> GetStatus(bool XServerQuery = true)
Parameters
XServerQuery
boolA boolean indicating whether to use XServerQuery.
Returns
Exceptions
- TimeoutException
Thrown when the operation times out.
GetTeams()
Returns information about each team on the server.
public Task<List<Dictionary<string, string>>> GetTeams()
Returns
- Task<List<Dictionary<string, string>>>
A list of dictionaries containing the team information.
Exceptions
- TimeoutException
Thrown when the operation times out.